Responsibilities :
Create high-quality character animations that meet the creative vision of the project
Collaborate with other team members such as game designers, programmers, and artists to ensure that animations integrate seamlessly into the game
Work with motion capture data and create animations from scratch
Implement animations in the game engine and troubleshoot any technical issues that arise
Continuously iterate on animations to ensure they are polished and effective
Requirements :
Proven experience as an animator, preferably with experience in Unreal Engine 5
Strong understanding of the principles of animation, including timing, weight, and character performance
Ability to work collaboratively and take direction from others
Excellent communication and problem-solving skills
A portfolio of work demonstrating strong animation skills
Able to start immediately
Full-Time Commitment of 40 Hours / Week
The commitment of at least 24 Weeks – 48 Weeks
100% Remote working
Online Remote working Experience
Qualifications
Bachelor’s degree or equivalent experience in Computer Science or a related 3D design field
Technical Experiences :
Expertise in using Unreal Engine 5’s animation tools, including Persona and Animation Blueprint
Familiarity with motion capture pipelines and techniques
Experience with rigging and skinning characters
Understanding of animation compression and optimization techniques to ensure animations run smoothly in the game engine
Salary:
500$-3000$
How to Apply
email ur cv to
careers@inoland.net
> شما فقط یک بار می توانید برای این شغل درخواست بفرستید. در اطلاعات ارسالی تان دقت کنید و پس از تکمیل نهایی ارسال کنید